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        <title>ShipWRECKED (Outer Wilds RANDOMIZER ANY% Playthrough)</title>
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        <description>0:00 Coming Up/Intro 1:02 Timber Hearth 1:53 Our Shipgrades 3:16 Timber Hearth/Attlerock 8:12 On Foot...or Geyser 9:46 God-Forsaken Ice Physics 10:06 The Ride on the Geyser 12:23 Lost in Space 13:19 We Have Our Launch Codes! (But Beware...) 13:41 Now, That's a Launch! 15:16 Attlerock 18:12 Hollow's Lantern/Brittle Hollow 22:38 It's a Trap! 23:14 Ship's Already Damaged 25:15 Return to Brittle Hollow 26:09 Fill 'er Up! 31:19 Mechanic Slate 33:05 Return to the Return to Brittle Hollow 34:38 Another Trap! 37:06 Return to the Return to the Return to Brittle Hollow 38:40 Black Hole Elevator 40:19 Top o' the Tower 41:36 Southern Un-observatory 44:06 Watch for Lava Bombs 44:28 Dark Bramble 47:55 Hey, Gabbro! 49:12 Rusty Cannon 50:33 Inverted Sun Station Antics 54:07 Car Wash Abuse 54:43 Wrecked Ship Wrecks Into Shipwreck 54:57 Ship Juggling on Giant's Deep 1:00:14 Don't Touch That Button! 1:00:43 Cygnus X-1, Book II: WHS 1:01:31 Brambled 1:02:04 Giant's Deep 1:05:51 Bramble Isle Trap! 1:06:52 Kiss the Twins (Wear Your Seatbelt) 1:09:11 Status Update 1:09:31 Deep Space Satellite 1:10:34 Ernesto!!! 1:11:54 Timber Hearth 1:12:39 Brittle Hollow 1:13:35 Giant, Smash! 1:13:47 Hourglass Twins 1:14:26 Moon 1:15:35 Don't Just Need a Ship to Wreck 1:16:04 I've Been Delayed! 1:21:34 wild-fi Tunes 1:22:15 Giant's Deep 1:24:46 Hourglass Twins 1:26:15 Always Wear Your Seatbelt 1:26:44 Return to Hourglass Twins 1:28:22 In Warps We Trust 1:32:35 Home Stretch SHIP-RANDOMIZING THE RANDOMIZER To change things up this playthrough, I've asked the Randomizer to do the randomizing for me, meaning I'll have no idea what to expect from the beginning (except for where we'll spawn...it's a secret to everybody). In addition to this, I've now added the Ship Enhancements mod, which will randomize good and bad spaceship alterations for me every single loop. Wish me luck! !SPOILER WARNING! If you haven't played Outer Wilds or its associated DLC "Echoes of the Eye," please do NOT watch this video (or any other) until you have. Outer Wilds is a game of discovery in the most rewarding way. Once you have that knowledge, a core part of the game can never be experienced again. It's such a blast to play, and I guarantee you'll thank yourself for doing so. With that out of the way, welcome to my Archipelago Randomizer challenge! The aim is to complete as many of the 87 randomized checks scattered throughout the solar system as possible and then warp to the Eye of the universe to finish it off, all in one session! These 87 checks cover virtually every location within the base game. To clarify, the items/abilities obtained from the checks are random (as are other potential aspects of the game, such as shuffled warp pads and Dark Bramble seed connections), but the locations of the checks are not (e.g. a random item/ability is always found* when reading the second scroll in the Construction Yard on Giant's Deep). *There can also be traps laid in a check, such as sudden ship damage or a suit puncture. So, what's an Archipelago Randomizer? From the mod page: "Randomizers in the Archipelago sense—which are sometimes called 'Metroidvania-style' or 'progression-based' randomizers—rely on the base game having several progression-blocking items you must find in order to complete the game. In Outer Wilds progression is usually blocked by player knowledge, so to make a good randomizer we take away some of your starting equipment (Translator, Scout, Signalscope, etc), and turn much of that player knowledge into items (using warp platforms now requires a 'Nomai Warp Codes' item, using the special GD tornado now requires a 'Tornado Aerodynamic Adjustments' item, etc). These 'items' are then placed at randomly selected 'locations' while ensuring the game can still be completed." Throughout the challenge, I'll have specific mods applied, such as a certain "strange" large structure now visible in the sky so I don't accidentally run into it (again) and the "Timber Hearth Forest" mod that adds trees to our beloved home world, making some locations there just a bit more difficult to locate. Finally, a big thank you to the great minds at Mobius Digital for developing such a stellar game and to the many contributors in the modding community for creating the perfect excuse for me to revisit the fun physics of this clockwork solar system! Check out the links below for more info on the game and mods: Outer Wilds - Steam Store Outer Wilds - Mobius Digital Archipelago Randomizer</description>
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